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Origin    Entered by Azus   
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Created on 2010-04-21 01:26:29       Modified 2010-07-20 22:38:52       Class Class or Militia      
Lives standard per class       Count Normal count      

Materials An Archer

Setup Divide the populace into 2-4 equal teams    

Rules To sway an archer to fight with you to the death. The teams are set equidistant from a central location. At that location start the Neutral Archer and a reeve. The reeve calls "lay-on" and the teams fight for possession of the archer. The last team alive with possession of the archer wins the game. The Archer is dumb. The archer fights very loyally for whichever team possesses him or her. He fights with only his bow. His arrows are only do 2-points. To posses the archer you must subdue him. The archer can only be subdued; any deathblow will subdue him. He fights for the first team he sees when he awakes. The archer fights for the team until another team subdues him. Subdual count for the Archer is 50 count.   




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