SELECT DISTINCT g_v_full_games.*, g_favorites.game_id as Is_Favorite, g_favorites.entry_id|
LEFT JOIN g_favorites ON g_v_full_games.game_id = g_favorites.game_id
WHERE g_v_full_games.game_id > 0
AND g_v_full_games.game_id = 14
ORDER BY name
|Created on 2010-01-24 15:36:05||Modified 2010-03-26 02:25:28||Class Militia|
|Lives cyle lives, cycle per game each life cycle||Count 10 second|
Rope, 1 dagger per person, something for goals (spare shields work, roped off area), and a "ball". The ball can be a large throwing weapon, a flag, a sword, a water bottle, whatever is handy.
Setup Mark off a rectangle, with a line halfway across. Set up goals at either end (shields, or a roped off area shield sized. Set the ball in the center of the midline.
Everyone is goblin, armed with a single dagger only.
There are two teams, starting spread out on either side of the mid-line. In the center is the ball. At lay on, each team tries to get the ball past the other team into the goal. The ball needs to be in the goal, as opposed to touching it, to score a point.
If a goblin is killed, s/he will count out 10 seconds, at which point the player will come alive again at the spot they died. Going out of bounds counts as a death.
Victory Best out of 3! Or higher, if there's a goblin smart enough to count that high.