Origin Matthulhu - e-sam Entered by Azus
no votes yet
Created on 2011-01-12 13:23:22
Modified 2011-01-12 13:26:38
Class see rules
Lives See rules
Count see rules
For this mod, each caster will need at least four
For this mod, each caster will need at least four 10-ft strips of cloth in the ribbon color of their class plus one of two secondary metallic colors (benign or malevolent). Whenever a caster dies, they place a strip on the ground as a circle, centered on the place of their death, as a permanent magical terrain feature. Effects are as follows:
Bard (gold): players are immune to Control while inside the circle.
Bard (silver): players who enter are immediately targeted by Confusion.
Druid (gold): players inside may Commune.
Druid (silver, and also red): players who enter are immediately targeted by Immolation.
Healer (gold): players inside benefit from a Hallowed Ground.
Healer (silver): players who enter are immediately targeted by Stun.
Wizard (gold): players inside are Protected From Magic.
Wizard (silver): players who enter are immediately targeted by a Finger of Death.
Casters must choose at the start which secondary color to use for the game.
(Optional) Casters' circumferences/strip lengths are equal to 10 ft per class level. For example, the scarred terrain left behind by a 6th level caster would be 60 ft in circumference, or approx. 19 ft across.
Variations kemoctregarth - As a variant on the sacred lands idea,
Use only one color strip. When the caster dies they inform a reeve of the effect. The other players can only find out what the effect is by trying it