SELECT DISTINCT g_v_full_games.*, g_favorites.game_id as Is_Favorite, g_favorites.entry_id|
LEFT JOIN g_favorites ON g_v_full_games.game_id = g_favorites.game_id
WHERE g_v_full_games.game_id > 0
AND g_v_full_games.game_id = 27
ORDER BY name
|Created on 2010-03-19 21:16:07||Modified 2010-07-20 22:08:20||Class Militia|
|Lives 1 life||Count No count|
Split everyone into two teams and throw in an even number of javelins. Mark out a big 20'x100' rectangular field to fight in, and put boundary lines 20 feet from each end line like this:
As in dodgeball, the objective is to take people
out by hitting them with javelins (optional rule: wounds kill).
Javelins may not be used in melee, but if you catch a javelin thrown
by an opponent, the one who threw it is out.
Neither team can go within 20 feet of the other team's end line. No one can step out of bounds except to retrieve a javelin that landed outside, and they must call "Retrieving" while doing this. The first time one steps out of bounds they get a warning; the second time they do this they lose an arm (or they are out if wounds kill).
A good time limit for one match is 15 minutes. If a game goes longer than this, the reeve can call "no boundaries" or "melee allowed" which means the 20-foot lines can be crossed by anyone and the game usually ends much quicker after that.