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Origin    Entered by Azus   
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Created on 2010-04-02 13:50:46       Modified 2010-07-20 22:38:17       Class melee - non class      
Lives 5 lives (militia)       Count Normal count      
Reeves   

Materials   

Setup Divide the populace into three or more equal teams.    

Rules   

Victory Out-maneuver and annihilate the opposition. The last team with living players is considered the winner. This game can be combined with Capture-the-Flag, King-of-the-Hill, Ring-the-Bell and many other normal Class Scenarios to bring a little taste of realism to the days battlegaming.    

Misc   

Variations When a player is slain, he/she joins the team that killed him/her for the next life. Be certain to change colored headbands, because no one likes to be slain by someone who was their teammate only minutes before.
Please do not let Militia and Ditch Battles become the mainstay of your groups battles! The real draw of Amtgard is the Class and Magic systems. Militia Battles make a great addition to any groups regular game days, but should never be allowed to totally take the magic away from those players who desire to play Full Class.r).   

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