SELECT DISTINCT g_v_full_games.*, g_favorites.game_id as Is_Favorite, g_favorites.entry_id|
LEFT JOIN g_favorites ON g_v_full_games.game_id = g_favorites.game_id
WHERE g_v_full_games.game_id > 0
AND g_v_full_games.game_id = 71
ORDER BY name
|Created on 2010-04-14 14:59:08||Modified 2010-07-20 22:02:13||Class Class or Militia|
|Lives standard per class||Count Normal count|
Setup Divide the populace into two teams. One to represent the Bandits and the other the Guards. One player should be designated a Political Figure (like a non-combatant, who walks slowly) and serve as the object of the battlegame. This game works best if there is a substantial playing area, particularly one with wooded areas.
Rules For whatever reason, the Political Figure wants to get from point A to point B in a hurry. The Figure has commissioned/recruited a team of Guards to escort him/her across the territory. Unfortunately, the way is plagued with Bandits and (possibly) other dangers. The Guards must safely transport the Figure from Point A to Point B, without losing the Figure to the Bandits, who are trying to capture the Figure for ransom. To make matters worse, the Figure may never move faster than a walk.
Victory The game is over when a) the Guards make it to Point B with the Figure or b) the Bandits capture the Figure and hold him for a 300 count.