Warning: Cannot modify header information - headers already sent by (output started at /home/dzucker/public_html/amtgard/games/list.php:1) in /home/dzucker/public_html/amtgard/games/class.dz_rtf_create.php on line 179
Warning: Cannot modify header information - headers already sent by (output started at /home/dzucker/public_html/amtgard/games/list.php:1) in /home/dzucker/public_html/amtgard/games/class.dz_rtf_create.php on line 180
{\rtf1{\fonttbl{\f0\fnil\fcharset0 Arial;}{\f1\fnil\fcharset0 fonts/Times-Bold.afm ;}{\f2\fnil\fcharset0 fonts/Times-Roman.afm ;}{\f3\fnil\fcharset0 fonts/Times-Bold.afm;}{\f4\fnil\fcharset0 fonts/Times-Roman.afm;}}{\colortbl ;\red0\green0\blue0;\red51\green102\blue154;}{\*\generator dz_rft_create;}\f0\f1\cf2\fs32 \b \ul Treeball \ul0 \b0 \par
\cf1\f2\fs18 \i Origin \b \b0 Entered by Azus\i0 \par
\f3\cf2\fs24 \b Created on\b0 \par
\cf1\f4\fs18 2010-04-21 01:59:03\par
\f3\cf2\fs24 \b Modified\b0 \par
\cf1\f4\fs18 2010-04-21 01:59:03\par
\f3\cf2\fs24 \b Class\b0 \par
\cf1\f4\fs18 Class or Militia\par
\f3\cf2\fs24 \b Lives\b0 \par
\cf1\f4\fs18 1 life\par
\f3\cf2\fs24 \b Count\b0 \par
\cf1\f4\fs18 Normal count\par
\f3\cf2\fs24 \b Reeves\b0 \par
\cf1\f3\cf2\fs24 \b Materials\b0 \par
\cf1\f4\fs18 A safe Nerf-type ball, ribbons to mark goals. \par
\par
\par
\f3\cf2\fs24 \b Setup\b0 \par
\cf1\f4\fs18 Designate two trees roughly 300 feet away by tying ribbons around them. Divide the populace into two equal teams, one team near each tree. Place the ball in the center of the field.
\par
\f3\cf2\fs24 \b Rules\b0 \par
\cf1\f4\fs18 To get the ball to the opponent's tree. The first team to score 5 points wins the match. Reset teams at their trees after each scoring. Teams must scramble for the first possession of the ball, after that, the team who scores kicks-off to the other team.
\par
\f3\cf2\fs24 \b Victory\b0 \par
\cf1\f3\cf2\fs24 \b Misc\b0 \par
\cf1\f3\cf2\fs24 \b Variations\b0 \par
\cf1\f4\fs18 \par
\par
\b *\b0 Have a neutral monster in the middle guarding the ball. Wondering monsters attacking anyone can screw the game, if the monster is near one base when layon is called.\par
\par
\par
\b *\b0 Throwing the ball against the tree vs touching the ball to it\par
\par
\par
\b *\b0 make the ball a throwing weapon\par
\par
\par
\par
\fs20 \par
}