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{\rtf1{\fonttbl{\f0\fnil\fcharset0 Arial;}{\f1\fnil\fcharset0 fonts/Times-Bold.afm ;}{\f2\fnil\fcharset0 fonts/Times-Roman.afm ;}{\f3\fnil\fcharset0 fonts/Times-Bold.afm;}{\f4\fnil\fcharset0 fonts/Times-Roman.afm;}}{\colortbl ;\red0\green0\blue0;\red51\green102\blue154;}{\*\generator dz_rft_create;}\f0\f1\cf2\fs32 \b \ul Goblin Daggerball\ul0 \b0 \par
\cf1\f2\fs18 \i Origin \b \b0 Entered by Azus\i0 \par
\f3\cf2\fs24 \b Created on\b0 \par
\cf1\f4\fs18 2010-03-24 01:41:59\par
\f3\cf2\fs24 \b Modified\b0 \par
\cf1\f4\fs18 2010-03-24 01:41:59\par
\f3\cf2\fs24 \b Class\b0 \par
\cf1\f4\fs18 no class\par
\f3\cf2\fs24 \b Lives\b0 \par
\cf1\f4\fs18 1 life\par
\f3\cf2\fs24 \b Count\b0 \par
\cf1\f4\fs18 No count\par
\f3\cf2\fs24 \b Reeves\b0 \par
\cf1\f3\cf2\fs24 \b Materials\b0 \par
\cf1\f4\fs18 Rope
\par
\f3\cf2\fs24 \b Setup\b0 \par
\cf1\f4\fs18 Mark out a good sized rectangle. The Goblins
divide into two equal teams, one team on each side of the center
line. Each Goblin is then given one throwing weapon (only!) with
which to play.
\par
\f3\cf2\fs24 \b Rules\b0 \par
\cf1\f4\fs18 The teams throw their weapons back and forth
across the centerline at members of the opposing team, in no
particular order or fashion. A Goblin is "out" when one of
two things happen: a) the Goblin is wounded in any way by any weapon
thrown through the air or b) if a Goblin on the other team catches a
weapon that has been thrown, the thrower is ejected. Goblins may
catch weapons without injury, so long as the catch is clean and the
weapon does not hit the ground. Sides refresh after all the Goblins
on one side are dead.
\par
\f3\cf2\fs24 \b Victory\b0 \par
\cf1\f3\cf2\fs24 \b Misc\b0 \par
\cf1\f3\cf2\fs24 \b Variations\b0 \par
\cf1\fs20 \par
}