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7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things
that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!) ~The esteemed Representative of Azusistan |
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Created on 2010-04-21 01:41:48 | Modified 2010-07-20 22:39:17 | Class Class or Militia | |||
Lives standard per class (V7) | Count No count |
Materials
Setup A dark spirit is in possession of a player. That player has 2 points armor in addition to what he is wearing. When killed, the dark spirit inhabits the player who killed it, and the game continues. The player the spirit inhabited becomes a normal human. This is fun if players roleplay an ancient, evil, and loudmouthed spirit. Play until people are tired.
Rules
Victory
Misc
Variations
1.For more players, make the spirit stronger: more armor, wounds kill, strong, tough, etc.
2.A cult of the spirit! The spirit can convert people to its side (from an incantation, "I convert 'target'" ten times, or convincing arguments
Current images: