7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things
that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!) ~The esteemed Representative of Azusistan |
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Created on 2010-02-06 20:06:23 | Modified 2010-05-05 10:53:08 | Class no class | |||
Lives cyle lives, cycle per game each life cycle | Count 10 second |
Materials Two or more 10-ft diameter circles of rope are needed.
Setup
Rules
Each team has one or more Recyclers, a 5-foot-wide circle located in their base. These are the only locations on the field where you are allowed to return to life. When you die, you may immediately return to your base and call alive again once you've got at least one foot inside your team's Recycler circle. (There is no death count.) However: only
one player is allowed to inside a given Recycler at any one time, so
can end up with a line of dead teammates waiting to return to life.
Additionally,
living players can also occupy an enemy Recycler. Because only one
player at a time is allowed inside a Recycler, players can prevent
opponents from returning to life in this way.
A team scores 1 point if they can eliminate all enemy players and occupy their Recycler(s) so they can't return to life.
It's
suggested that each team have one Recycler for every 3 to 5 players on
that side. Larger teams will have an easier time having enough players
to occupy the enemy team's Recyclers, so there should be multiple
Recyclers in such cases.
Victory Victory conditions are the same as in jugging: score at least 3 points and be ahead of the other team by 2 points or more.
Misc This scenario is partially inspired by an ancient 16-bit computer war game called "Modem Wars". Part of the game included "recyclers" which were pre-selected hidden locations on the game map where previously-destroyed units were allowed to respawn as reinforcements. Only one unit could respawn at a time, and only if the recycler was unoccupied. Consequently, if you were able to occupy the enemy's recycler with one of your own units, they could not receive reinforcements.
Variations
Current images: