7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things
that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!) ~The esteemed Representative of Azusistan |
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Created on 2011-01-12 13:23:22 | Modified 2011-01-12 13:26:38 | Class see rules | |||
Lives See rules | Count see rules |
Materials For this mod, each caster will need at least four
Setup
Rules
For this mod, each caster will need at least four 10-ft strips of cloth in the ribbon color of their class plus one of two secondary metallic colors (benign or malevolent). Whenever a caster dies, they place a strip on the ground as a circle, centered on the place of their death, as a permanent magical terrain feature. Effects are as follows:
Bard (gold): players are immune to Control while inside the circle.
Bard (silver): players who enter are immediately targeted by Confusion.
Druid (gold): players inside may Commune.
Druid (silver, and also red): players who enter are immediately targeted by Immolation.
Healer (gold): players inside benefit from a Hallowed Ground.
Healer (silver): players who enter are immediately targeted by Stun.
Wizard (gold): players inside are Protected From Magic.
Wizard (silver): players who enter are immediately targeted by a Finger of Death.
Casters must choose at the start which secondary color to use for the game.
(Optional) Casters' circumferences/strip lengths are equal to 10 ft per class level. For example, the scarred terrain left behind by a 6th level caster would be 60 ft in circumference, or approx. 19 ft across.
Victory
Misc
Variations kemoctregarth - As a variant on the sacred lands idea,
Use only one color strip. When the caster dies they inform a reeve of the effect. The other players can only find out what the effect is by trying it
Current images: