7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!)
~The esteemed Representative of Azusistan





Games
Showing single game: gameid = 178 1 games.

Origin ominous valley    Entered by kalemminion   
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Created on 2014-10-14 14:10:03       Modified 2014-10-14 14:10:03       Class Class or Militia      
Lives 1 life       Count 10 second      
Reeves none  

Materials basic game gear swords, shields, armor, spell balls, strips, garb and the like  

Setup

split the teams into two groups Team A, Team B and Team C. Team A is the team of champions Team B is the team of soldiers and Team C is the team of peasants you do not have to use all the teams if you are limited on numbers or for any other reason that the three teams are a problem and are fixed by having only two these teams will then battle as standard in the parks tradition

  

Rules

CHAMPIONS: for every one champion put two soldiers and four peasants into there respective teams champions may play as any standard class excluding paladin, anti-paladin, color, reeve, monster, or peasant. A champions armor is converted to natural but is affected by abilities as if it was worn armor

SOLDIERS: for every two soldiers put four peasants and 1 champion into there respective teams soldiers may use a dagger, short, long or a bow as a weapon and may use upto a medium shield also they start with a single point of natural armor and may wear a single point of worn armor. The point of natural armor is considered worn armor by the effects of abilities


PEASANTS: for every fou peasants put two soldiers and one champion into there respective teams soldiers may use a short sword as a weapon and may not use a shield and may not wear any armor

  

Victory same as standard  

Misc   

Variations   

Current images:

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